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GameAP

Open-source game server management panel

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GameAP is an open-source game server management panel written in Go, distributed as a native binary for Linux and Windows. It addresses the need to install, start, stop, restart, and monitor game servers across multiple dedicated machines from a single interface, without requiring containers or a separate web server. The panel supports popular titles including Minecraft, Counter-Strike 2, Rust, and Grand Theft Auto V.

Core capabilities include a remote console for real-time server access, a file manager for editing files and extracting archives, a task scheduler for automated restarts, updates, and backups, and per-server access control that lets administrators grant granular permissions to individual users. A WASM plugin system allows extensions written in Go, Rust, C++, Python, or any language compiling to WebAssembly. A documented REST API with examples in Go, PHP, Node.js, and CLI supports integration with external tools. Installation is available via script on Linux, an installer on Windows, or Docker.

GameAP is aimed at administrators managing game servers on infrastructure ranging from low-resource virtual servers to larger dedicated setups. The project is open source with source code on GitHub, and a live demo is available.

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